Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
402404 | Knowledge-Based Systems | 2012 | 9 Pages |
Abstract
The execution time of Nested Monte-Carlo Search for Morpion Solitaire, a single-player game, increases exponentially with the level of the nested search. We investigated the use of two methods for reducing the execution time in order to enable a deeper nested search: simply reducing the number of lower level searches by a constant rate and using All-Moves-As-First heuristic to the reduction in the number of lower level searches. Testing showed the latter is more effective. Using it, we achieved a new world record of 146 moves for a computer search for the touching version of Morpion Solitaire.
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Haruhiko Akiyama, Kanako Komiya, Yoshiyuki Kotani,