Article ID Journal Published Year Pages File Type
411480 Robotics and Autonomous Systems 2012 11 Pages PDF
Abstract

This paper presents a simple grasp planning method for a multi-fingered hand. Its purpose is to compute a context-independent and dense set or list of grasps, instead of just a small set of grasps regarded as optimal with respect to a given criterion. By context-independent, we mean that only the robot hand and the object to grasp are considered. The environment and the position of the robot base with respect to the object are considered in a further stage. Such a dense set can be computed offline and then used to let the robot quickly choose a grasp adapted to a specific situation. This can be useful for manipulation planning of pick-and-place tasks. Another application is human–robot interaction when the human and robot have to hand over objects to each other. If human and robot have to work together with a predefined set of objects, grasp lists can be employed to allow a fast interaction.The proposed method uses a dense sampling of the possible hand approaches based on a simple but efficient shape feature. As this leads to many finger inverse kinematics tests, hierarchical data structures are employed to reduce the computation times. The data structures allow a fast determination of the points where the fingers can realize a contact with the object surface. The grasps are ranked according to a grasp quality criterion so that the robot will first parse the list from best to worse quality grasps, until it finds a grasp that is valid for a particular situation.

► We introduce hierarchical models for both fingers’ workspace and object’s surface. ► These two models allow fast computation of where the fingers can contact the object. ► The models and a dense set of palm poses are used to compute a set of grasps. ► Palm poses are obtained by sampling a simple 3D feature of the object’s surface. ► Simulation results are shown for two different robot hands and various objects.

Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
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