Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
411482 | Robotics and Autonomous Systems | 2012 | 10 Pages |
In this paper, we conclude our work on shape approximation by box primitives for the goal of simple and efficient grasping. As a main product of our research, we present the BADGr toolbox for Box-based Approximation, Decomposition and Grasping of objects. The contributions of the work presented here are twofold: in terms of shape approximation, we provide an algorithm for creating a 3D box primitive representation to identify object parts from 3D point clouds. We motivate and evaluate this choice particularly towards the task of grasping. As a contribution in the field of grasping, we further provide a grasp hypothesis generation framework that utilizes the chosen box presentation in a flexible manner.
► Shape approximation of 3D point clouds by box sets. ► Human-like grasp database generation for task-related learning. ► Open source software available.