Article ID Journal Published Year Pages File Type
414315 Computational Geometry 2008 9 Pages PDF
Abstract

We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total complexity n in R3. The data structure uses O(n2+ε) storage and preprocessing time, and queries can be answered in O(log2n) time. A trade-off between storage and query time is also possible: for any m with n

Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics