Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
414315 | Computational Geometry | 2008 | 9 Pages |
Abstract
We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total complexity n in R3. The data structure uses O(n2+ε) storage and preprocessing time, and queries can be answered in O(log2n) time. A trade-off between storage and query time is also possible: for any m with n
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