Article ID Journal Published Year Pages File Type
414782 Computational Geometry 2011 15 Pages PDF
Abstract

We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of P move continuously along piecewise algebraic trajectories of constant description complexity. Our triangulation scheme experiences an expected number of O(n2βs+2(n)log2n) discrete changes, and handles them in a manner that satisfies all the standard requirements from a kinetic data structure: compactness, efficiency, locality and responsiveness. Here s is the maximum number of times at which any specific triple of points of P can become collinear, βs+2(q)=λs+2(q)/q, and λs+2(q) is the maximum length of Davenport–Schinzel sequences of order s+2 on q symbols. Thus, compared to the previous solution of Agarwal, Wang and Yu (2006) [4], we achieve a (slightly) improved bound on the number of discrete changes in the triangulation. In addition, we believe that our scheme is conceptually simpler, and easier to implement and analyze.

Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics