Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
415779 | Computational Geometry | 2010 | 16 Pages |
Abstract
We analyze a probabilistic algorithm for matching shapes modeled by planar regions under translations and rigid motions (rotation and translation). Given shapes A and B, the algorithm computes a transformation t such that with high probability the area of overlap of t(A) and B is close to maximal. In the case of polygons, we give a time bound that does not depend significantly on the number of vertices, but on perimeter and area of the shapes and, in the case of rigid motions, also on the diameter.
Related Topics
Physical Sciences and Engineering
Computer Science
Computational Theory and Mathematics