Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
426894 | Information and Computation | 2009 | 19 Pages |
Abstract
We study an abstract representation of the learning process, which we call learning sequence, aiming at a constructive interpretation of classical logical proofs, that we see as learning strategies, coming from Coquand’s game theoretic interpretation of classical logic. Inspired by Gold’s notion of limiting recursion and by the Limit-Computable Mathematics by Hayashi, we investigate the idea of learning in the limit in the general case, where both guess retraction and resumption are allowed. The main contribution is the characterization of the limits of non-monotonic learning sequences in terms of the extension relation between guesses.
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