Article ID Journal Published Year Pages File Type
430085 Journal of Computer and System Sciences 2012 20 Pages PDF
Abstract

We summarize classical and recent results about two-player games played on graphs with ω-regular objectives. These games have applications in the verification and synthesis of reactive systems. Important distinctions are whether a graph game is turn-based or concurrent; deterministic or stochastic; zero-sum or not. We cluster known results and open problems according to these classifications.

Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics