Article ID Journal Published Year Pages File Type
430526 Journal of Computer and System Sciences 2006 26 Pages PDF
Abstract

We present a new algorithm for computing the volume of a convex body in Rn. The main ingredients of the algorithm are (i) a “morphing” technique that can be viewed as a variant of simulated annealing and (ii) a new rounding algorithm to put a convex body in near-isotropic position. The complexity is O*(n4), improving on the previous best algorithm by a factor of n.

Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics