Article ID Journal Published Year Pages File Type
435964 Theoretical Computer Science 2008 16 Pages PDF
Abstract

The problems of contextual equivalence and approximation are studied for the third-order fragment of Idealized Algol with iteration (). They are approached via a combination of game semantics and language theory. It is shown that for each -term one can construct a pushdown automaton recognizing a representation of the strategy induced by the term. The automata have some additional properties ensuring that the associated equivalence and inclusion problems are solvable in Ptime. This gives an Exptime decision procedure for the problems of contextual equivalence and approximation for β-normal terms. Exptime-hardness of the problems, even for terms without iteration, is also shown.

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Physical Sciences and Engineering Computer Science Computational Theory and Mathematics