Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
436594 | Theoretical Computer Science | 2014 | 11 Pages |
Abstract
This paper investigates the popular card game UNO® from the viewpoint of algorithmic combinatorial game theory. We define simple and concise mathematical models for the game, including both cooperative and uncooperative versions, and analyze their computational complexity. In particular, we prove that even a single-player version of UNO is NP-complete, although some restricted cases are in P. Surprisingly, we show that the uncooperative two-player version is also in P.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computational Theory and Mathematics
Authors
Erik D. Demaine, Martin L. Demaine, Nicholas J.A. Harvey, Ryuhei Uehara, Takeaki Uno, Yushi Uno,