Article ID Journal Published Year Pages File Type
437851 Theoretical Computer Science 2009 8 Pages PDF
Abstract

We focus on the problem of computing an ϵ-Nash equilibrium of a bimatrix game, when ϵ is an absolute constant. We present a simple algorithm for computing a -Nash equilibrium for any bimatrix game in strongly polynomial time and we next show how to extend this algorithm so as to obtain a (potentially stronger) parameterized approximation. Namely, we present an algorithm that computes a -Nash equilibrium, where λ is the minimum, among all Nash equilibria, expected payoff of either player. The suggested algorithm runs in time polynomial in the number of strategies available to the players.

Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics