Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
439476 | Computer-Aided Design | 2014 | 6 Pages |
Abstract
When a disk in 2D is stretched arbitrarily with possible self-overlaps, without twisting it, its boundary forms a complex curve known as a self-overlapping curve. The mapping between the disk and its deformed self, also called an immersion of the disk, is useful in many applications like shape morphing and curve interpretation. Given a self-overlapping curve, an algorithm for computing its immersion is presented, which has an average time complexity quadratic in the number of points on the curve.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
Uddipan Mukherjee,