Article ID Journal Published Year Pages File Type
441115 Computer Aided Geometric Design 2016 11 Pages PDF
Abstract

•A fast algorithm for computing roots of univariate scalar Béziers is proposed.•A speed-up of about an order-of-magnitude is gained compared to previous methods.•The proposed algorithm has the ability to count multiplicities of roots.

This paper proposes a fast algorithm for computing the real roots of univariate polynomials given in the Bernstein basis. Traditionally, the polynomial is subdivided until a root can be isolated. In contrast, herein we aim to find a root only to subdivide the polynomial at the root. This subdivision based algorithm exploits the property that the Bézier curves interpolate the end-points of their control polygons. Upon subdivision at the root, both resulting curves contain the root at one of their end-points, and hence contain a vanishing coefficient that is factored out. The algorithm then recurses on the new sub-curves, now of lower degree, yielding a computational efficiency. In addition, the proposed algorithm has the ability to efficiently count the multiplicities of the roots. Comparison of running times against the state-of-the-art on thousands of polynomials shows an improvement of about an order-of-magnitude.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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