Article ID Journal Published Year Pages File Type
441600 Computer Aided Geometric Design 2010 12 Pages PDF
Abstract

Setbacks not only beautify the shape of polyhedral vertex blending, but also overcome the difficulties inherited from non-setback blending. However, stitching several tensor product Bézier surfaces, the existing approaches to setback vertex blending may cause twist compatibility problems and approximate solutions, especially when the vertex gathers more edges. This paper proposes a new algorithm, yielding an exact solution using a single rational S-patch. Although S-patch developers Loop and DeRose (1989), also investigated vertex blending (1990), they did not configure setback. In addition, the new algorithm reduces the depth of the S-patch and extends the edge blending surfaces to use rational Bézier representation, so that circular rounding can be made. Miscellaneous examples demonstrate that the method produces smooth and natural connecting shapes.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design