Article ID Journal Published Year Pages File Type
441802 Computers & Graphics 2013 9 Pages PDF
Abstract

With the increase in popularity of procedural urban modeling for film, TV, and interactive entertainment, an urgent need for editing tools to support procedural content creation has become apparent. In this paper we present an end-to-end system for procedural copy & paste in a rule-based setting to address this need. As we show, no trivial extension exists to perform this action in a way such that the resulting ruleset is ready for production. For procedural copy & paste we need to handle the rulesets in both the source and target graphs to obtain a final consistent ruleset. As one of the main contributions of our system, we introduce a graph-rewriting procedure for seamlessly gluing both graphs and obtaining a consistent new procedural building ruleset. Hence, we focus on intuitive and minimal user interaction, and our editing operations perform interactively to provide immediate feedback.

Graphical abstractFigure optionsDownload full-size imageDownload high-quality image (180 K)Download as PowerPoint slideHighlights► An end-to-end visual system for procedural copy & paste of buildings. ► We focus on intuitive and minimal user interaction. ► We introduce a graph-rewriting procedure for seamlessly gluing source and target graphs. ► Our editing operations perform within interactive rates to provide immediate feedback.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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