Article ID Journal Published Year Pages File Type
441880 Computers & Graphics 2006 8 Pages PDF
Abstract

This paper explores the concepts of digital architecture using rapid prototyping (RP) process. A point cloud was given to students and different representational data were substantiated as real 3D physical models. The presence of the RP models and the sequential illustration of working steps in their reports revealed that shape control often differed from what students perceived in the VR worlds. The results confirm that physical models are useful for visualization as well as in design pedagogy. The design development process that students undertook accounted for structure, order, procedure, illustration, and communication.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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