Article ID Journal Published Year Pages File Type
442058 Computers & Graphics 2011 10 Pages PDF
Abstract

Modeling of realistic garments is essential for creating believable virtual environments. Sketch-based modeling of garments presents an appealing, easy to use alternative to the established modeling approaches which are time consuming and require significant tailoring expertise. Unfortunately, the results created using existing sketch-based methods lack realism. Driven by human perception of garment sketches, we propose a context-aware garment sketch interpretation based on a set of observations about key factors that affect the shape of garments. Based on this analysis we develop a geometric method for sketch-based modeling of garments which obtains more realistic results than previous techniques. We demonstrate the effectiveness of our method on a variety of inputs and validate our approach via a user study where viewers were asked to compare the believability of our outputs versus previous ones.

Graphical abstractFigure optionsDownload full-size imageDownload high-quality image (51 K)Download as PowerPoint slideHighlights► Modeling of realistic garments is essential for creating believable virtual environments. ► We present a new method for sketch-based modeling of garments which obtains more realistic results than previous techniques. ► We demonstrate the effectiveness of our method on a variety of inputs and validate our approach via a user study.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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