Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
442278 | Computers & Graphics | 2006 | 7 Pages |
Abstract
This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformations are steered by a coarser mesh (reduced model) based on explicit finite elements, to achieve an interruptible algorithm, we use a sphere tree constructed using an adaptive medial-axis approximation of the dense mesh. The bounding spheres are updated using the coarse mesh, thus balancing computational accuracy and speed.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Graphics and Computer-Aided Design
Authors
C. Mendoza, C. O’Sullivan,