Article ID Journal Published Year Pages File Type
443028 Graphical Models 2016 10 Pages PDF
Abstract

We introduce an approach for re-designing 3D shapes inspired by natural lines such as the contours and skeletons extracted from the natural objects in images. Designing an artistically creative and visually pleasing model is not easy for novice users. In this paper, we propose to convert such a design task to a computational procedure. Given a 3D object, we first compare its editable lines with various lines extracted from the image database to explore the candidate reference lines. Then a parametric deformation method is employed to reshape the 3D object guided by the reference lines. We show that our approach enables users to quickly create nontrivial and interesting re-designed 3D objects. We also conduct a user study to validate the usability and effectiveness of our approach.

Related Topics
Physical Sciences and Engineering Computer Science Computer Graphics and Computer-Aided Design
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