Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
475562 | Computers & Operations Research | 2006 | 12 Pages |
Abstract
In this paper, we consider the problem of scheduling sports competitions over several venues which are not associated with any of the competitors. A two-phase, constraint programming approach is developed, first identifying a solution that designates the participants and schedules each of the competitions, then assigning each competitor as the “home” or the “away” team. Computational experiments are conducted and the results are compared with an integer goal programming approach. The constraint programming approach achieves optimal solutions for problems with up to sixteen teams, and near-optimal solutions for problems with up to thirty teams.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science (General)
Authors
Robert A. Russell, Timothy L. Urban,