Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
483032 | European Journal of Operational Research | 2007 | 7 Pages |
Abstract
We discuss some of the problems that arise when two teams attempt to rendezvous on a star graph while minimizing a cost arising from three components: movement, time and searching. The intuitive strategy is to meet at the center, but in some circumstances this strategy is not optimal and the participants must employ the alternative strategy of meeting at a node. There is also the question of what tactics to employ on the first move. We derive procedures by which two participants can arrive at an optimal solution.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science (General)
Authors
Kensaku Kikuta, William H. Ruckle,