Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
486363 | Procedia Computer Science | 2014 | 10 Pages |
Abstract
In the paper, cooperative two-stage network games are studied. On the first stage of the game players form a network, while on the second stage players choose their behaviors according to the network realized on the first stage. As a cooperative solution concept in the game the core is considered. It is proved that some imputations are time-inconsistent, whereas one can design time-consistent imputation distribution procedure for them. Moreover, strong time-consistency is also considered.
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