Article ID Journal Published Year Pages File Type
487581 Procedia Computer Science 2014 4 Pages PDF
Abstract

Future mobile and wearable devices are heavily influenced by advances in materials which make the devices flexible to interact. In this paper, we propose a system to capture the shape of bent device at graphics framework and make use of the shape to develop novel user interactions for native and app store downloadable applications on consumer electronic devices. We further detail the API, parameters and prototype on Android for shape generation along with OpenGL based emulation for bendable device deformation, followed by usability study results.

Related Topics
Physical Sciences and Engineering Computer Science Computer Science (General)