Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
490328 | Procedia Computer Science | 2013 | 10 Pages |
Abstract
In order to have a better and global knowledge of the possibilities for implementing applications based on Virtual Reality and Augmented Reality, a state of the art is presented in this paper. Its purpose is making easier for new researchers or developers knowing the situation and capabilities of these technologies. From the definition of the Virtuality Continuum concept, applications are grouped in those using VR and others applying AR techniques. The ones based on a MR are explained too. Relating to the situation of these technologies nowadays, sectors of application, professional profiles, training offers and standards developed are presented with a prediction of future research lines.
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