Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
491797 | Simulation Modelling Practice and Theory | 2013 | 11 Pages |
This paper proposes a novel method for cartoon-style modelling and simulation of water coupled with static or dynamic objects. For the coupling with static objects, we specially design a main wave splitting algorithm, making the simulation results more natural. By deformation of elliptic cylindrical surfaces, we introduce a novel 3D splashed water model for the coupling with dynamic objects. Finally, the boundary curves around objects are automatically extracted for the combination of waves and objects, which reduces user interventions to as few as possible. Various experiment results demonstrate the validity of our method.
► A novel cartoon water simulation method is proposed. ► Wave splitting algorithm is designed for water’s coupling with objects. ► 3D splashed water model is proposed. ► The dynamic boundary waves and wakes can be simulated realistically.