Article ID Journal Published Year Pages File Type
491877 Simulation Modelling Practice and Theory 2008 8 Pages PDF
Abstract

Servers running distributed simulation applications need to process a large number of small packets at the network level. This becomes a burden on the server CPUs and exhibits itself as high CPU utilization. In this paper, first, we confirm this phenomenon, then, we utilize performance analyzer tools from major processor vendors to characterize the major sources of CPU usage. In addition, the experiments run on real hardware reveal server bottlenecks within the context of new architectural features such as hyper-threading, hyper-transport and multi-core processors.

Related Topics
Physical Sciences and Engineering Computer Science Computer Science (General)
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