Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
4942404 | Cognitive Systems Research | 2017 | 14 Pages |
Abstract
Fun is fundamental in life, since it fosters interaction and learning. But the design of fun is not trivial since it is subjective: it depends upon context, preferences and the history of users. That is why assessment is an important issue in the design process. Traditional assessment methods involve observation and inquiring of users while interacting, while more recent methods involve data collection and physiological measurements. This article presents a survey on the existing methods for the assessment of fun from its constituent elements - attention, flow, immersion and emotion.
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Luiz Carlos Vieira, Flávio Soares Corrêa da Silva,