Article ID Journal Published Year Pages File Type
4949501 Discrete Applied Mathematics 2017 16 Pages PDF
Abstract
In this work we analyse the computational complexity of Shortest Connection Game. On the negative side, Shortest Connection Game turns out to be computationally hard even on restricted graph classes such as bipartite, acyclic and cactus graphs. On the positive side, we can give a polynomial time algorithm for cactus graphs when the game is restricted to simple paths.
Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics
Authors
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