Article ID Journal Published Year Pages File Type
4950711 Information and Computation 2017 46 Pages PDF
Abstract
We investigate a model for representing large multiplayer games, which satisfy strong symmetry properties. This model is made of multiple copies of an arena; each player plays in his own arena, and can partially observe what the other players do. Therefore, this game has partial information and symmetry constraints, which make the computation of Nash equilibria difficult. We show several undecidability results, and for bounded-memory strategies, we precisely characterize the complexity of computing pure Nash equilibria for qualitative objectives in this game model.
Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics
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