Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
497546 | Astronomy and Computing | 2016 | 6 Pages |
Abstract
Convolutional gridding is a processor-intensive step in interferometric imaging. While it is possible to use graphics processing units (GPUs) to accelerate this operation, existing methods use only a fraction of the available flops. We apply thread coarsening to improve the efficiency of an existing algorithm, and observe performance gains of up to 3.2×3.2× for single-polarization gridding and 1.9×1.9× for quad-polarization gridding on a GeForce GTX 980, and smaller but still significant gains on a Radeon R9 290X.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science Applications
Authors
B. Merry,