Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
498047 | Computer Methods in Applied Mechanics and Engineering | 2014 | 19 Pages |
Abstract
A NURBS-based continuum approach of cloth simulation is presented. Cloth geometry is described by NURBS, and the dynamic response is modeled by displacement-only NURBS shell. The shell formulation, including a constitutive description for cloth-like materials and an algorithmic treatment of multi-patch models, is discussed in detail. A fully NURBS based contact/impact update algorithm is presented. Numerical examples are included to demonstrate the performance and the application of the method.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science Applications
Authors
Jia Lu, Chao Zheng,