| Article ID | Journal | Published Year | Pages | File Type |
|---|---|---|---|---|
| 500654 | Computer Methods in Applied Mechanics and Engineering | 2005 | 20 Pages |
Abstract
A scalable parallel algorithm for treating two-sided contact in a finite-element multi-physics code (ALE3D) is presented. This method assumes that proximity between the two sides changes continuously, and uses a local search to update proximity relations each cycle. The evolving communication pattern is treated entirely by local, nearest-neighbor communication; there is no global communication. Opening and closing voids, overlapping and intersecting contact surfaces, and a number of other special features are supported.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science Applications
Authors
Tim Pierce, Garry Rodrigue,
