Article ID Journal Published Year Pages File Type
519322 Journal of Computational Physics 2011 22 Pages PDF
Abstract

We present a vortex particle method coupled with a penalization technique to simulate single and multiple swimmers in an incompressible, viscous flow in two and three dimensions. The proposed algorithm can handle arbitrarily deforming bodies and their corresponding non-divergence free deformation velocity fields. The method is validated on a number of benchmark problems with stationary and moving boundaries. Results include flows of tumbling objects and single and multiple self-propelled swimmers.

Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
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