Article ID Journal Published Year Pages File Type
521112 Journal of Computational Physics 2008 11 Pages PDF
Abstract

We address the problem of imposing rigid constraints between connected sites in a dynamic computer simulation. For two important cases, the linear and ring topologies, each site is connected to at most two nearest neighbors. The constraint matrix is then invertible in order n operations. We show that, this being the case, a computational method based on a matrix inversion of the linearized constraint equations (MILC SHAKE) can be orders of magnitude faster than the simple SHAKE or RATTLE methods.

Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
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