Article ID Journal Published Year Pages File Type
525570 Computer Vision and Image Understanding 2014 10 Pages PDF
Abstract

•Discrete method for 3D object decomposition into perceptually simple parts.•Use of the curve skeleton to guide object decomposition.•Polygonal approximation of skeleton branches to obtain spines of simple regions.

A method to decompose a 3D object into simple parts starting from its curve skeleton is described. Branches of the curve skeleton are classified as meaningful and non-meaningful by using the notion of zone of influence of the points where skeleton branches meet. Meaningful branches are associated to subsets of the object, which are obtained by subtracting from the input object suitably expanded versions of the zones of influence, termed overlapping regions. Decision is taken on whether the overlapping regions should be individual decomposition components, or should be assigned to properly selected adjacent object’s subsets. The so obtained object’s decomposition components are subdivided into parts characterized by simple shape through the polygonal approximation of the corresponding skeleton branches.

Related Topics
Physical Sciences and Engineering Computer Science Computer Vision and Pattern Recognition
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