Article ID Journal Published Year Pages File Type
527450 Image and Vision Computing 2007 14 Pages PDF
Abstract

We propose a new definition and an algorithm for the discrete bisector function, which is an important tool for analyzing and filtering Euclidean skeletons. We also introduce a new thinning algorithm which produces homotopic discrete Euclidean skeletons. These algorithms, which are valid both in 2D and 3D, are integrated in a skeletonization method which is based on exact transformations, allows the filtering of skeletons, and is computationally efficient.

Related Topics
Physical Sciences and Engineering Computer Science Computer Vision and Pattern Recognition
Authors
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