Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
530183 | Journal of Visual Communication and Image Representation | 2010 | 11 Pages |
Recent video coding standards with hybrid structure adopt variable block-size processing techniques including variable block-size motion estimation and compensation, variable block-size intra prediction, and variable block-size transform. This paper gives analysis on the variable block-size techniques based on software simulations, and variable block-size transform is specially studied. As a result of the analysis, a generalized dual quad-tree based variable block-size coding (DQTC) structure is proposed. This structure also shows good flexibility and expansibility, in which the prediction block-size set and the transform block-size set can be configured according to requirements and the implementation complexity constraints. Simulation results show a considerable performance improvement for the proposed structure with low implementation complexity while the coding block-size sets and parameters are optimized.
Research highlights► Segment different regions into blocks with a quad-tree structure for prediction. ► Further segment each inter predicted residue block into sub-blocks to be transformed. ► For intra prediction, the same block-sizes as the prediction are used for transform. ► The available block-size sets for prediction and transformation can be configured. ► Apply different quantization strategies for different coding block-sizes.