Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
535389 | Pattern Recognition Letters | 2008 | 7 Pages |
Abstract
We consider an active learning game within a transductive learning model. A major problem with many active learning algorithms is that an unreliable current hypothesis can mislead the querying component to query “uninformative” points. In this work we propose a remedy to this problem. Our solution can be viewed as a “patch” for fixing this deficiency and also as a proposed modular approach for active–transductive learning that produces powerful new algorithms. Extensive experiments on “real” data demonstrate the advantage of our method.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Vision and Pattern Recognition
Authors
Ron Begleiter, Ran El-Yaniv, Dmitry Pechyony,