Article ID Journal Published Year Pages File Type
535389 Pattern Recognition Letters 2008 7 Pages PDF
Abstract

We consider an active learning game within a transductive learning model. A major problem with many active learning algorithms is that an unreliable current hypothesis can mislead the querying component to query “uninformative” points. In this work we propose a remedy to this problem. Our solution can be viewed as a “patch” for fixing this deficiency and also as a proposed modular approach for active–transductive learning that produces powerful new algorithms. Extensive experiments on “real” data demonstrate the advantage of our method.

Related Topics
Physical Sciences and Engineering Computer Science Computer Vision and Pattern Recognition
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