Article ID Journal Published Year Pages File Type
537673 Signal Processing: Image Communication 2006 13 Pages PDF
Abstract

In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants are placed in a common virtual room. This requires viewpoint modification of dynamic objects. Since hair and uncovered areas are difficult to model by pure 3-D geometry-based warping, we add image-based rendering techniques to the system. By interpolating novel views from a 3-D image volume, natural looking results can be achieved. The image-based component is embedded into a geometry-based approach in order to limit the number of images that have to be stored initially for interpolation. Also temporally changing facial features are warped using the approximate geometry information. Both geometry and image cube data are jointly exploited in facial expression analysis and synthesis.

Related Topics
Physical Sciences and Engineering Computer Science Computer Vision and Pattern Recognition
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