Article ID Journal Published Year Pages File Type
548723 Applied Ergonomics 2013 7 Pages PDF
Abstract

The present study examined whether action videogames can improve multi-tasking in high workload environments. Two groups with no action videogame experience were pre-tested using the Multi-Attribute Task Battery (MATB). It consists of two primary tasks; tracking and fuel management, and two secondary tasks; systems monitoring and communication. One group served as a control group, while a second played action videogames a minimum of 5 h a week for 10 weeks. Both groups returned for a post-assessment on the MATB. We found the videogame treatment enhanced performance on secondary tasks, without interfering with the primary tasks. Our results demonstrate action videogames can increase people's ability to take on additional tasks by increasing attentional capacity.

► Action videogames improved multi-tasking ability in MATB task. ► Videogames enhanced secondary tasks of monitoring communications and systems. ► Secondary task improvement was not at the expense of primary task performance.

Related Topics
Physical Sciences and Engineering Computer Science Human-Computer Interaction
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