Article ID Journal Published Year Pages File Type
6838078 Computers in Human Behavior 2015 15 Pages PDF
Abstract
This study suggests that story-based games can be a powerful tool for attracting participants to citizen science tasks. In particular, compared to point-based games, story-based games may be more useful for attracting and engaging participants who are ambivalent about scientific inquiry. This paper also discusses some of the challenges and possibilities for both points-based and story-based gamification.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
Authors
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