Article ID Journal Published Year Pages File Type
6838394 Computers in Human Behavior 2015 12 Pages PDF
Abstract
This study identifies a wide variety of learning behavior patterns from three potential clusters of learners and then discusses the learning process of each cluster. The different levels of flow experienced by the learners affected their learning behavior patterns; learners with higher levels of flow demonstrated a more in-depth reflective process. The study further discusses the results of these analyses and makes relevant recommendations for the systems development of the games, its educational applications, and evaluation methods.
Related Topics
Physical Sciences and Engineering Computer Science Computer Science Applications
Authors
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