Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6838480 | Computers in Human Behavior | 2015 | 11 Pages |
Abstract
This study presents a model linking character customization and game enjoyment. Two separate studies using different types of customization (functional vs. aesthetic) were employed to test two competing mechanisms that explain the effects of customizing in-game characters: feelings of autonomy and control-rooted in self-determination theory-and perceived attachment to game characters. Additionally, this study investigated how these two divergent mechanisms influence game enjoyment through immersion-related experiences. The findings showed that the feelings of autonomy and control are consistently stronger explanations for enjoyment, regardless of customization type. The results suggest that similar to other entertainment media, games can appeal to individuals through the senses of autonomy, control, and attachment to a character; the first two prove more critical.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science Applications
Authors
Keunyeong Kim, Michael G. Schmierbach, Saraswathi (Saras) Bellur, Mun-Young Chung, Julia Daisy Fraustino, Frank Dardis, Lee Ahern,