Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6838834 | Computers in Human Behavior | 2014 | 11 Pages |
Abstract
Immersive virtual environments (IVEs) allow individuals to see, hear, and feel digital stimuli as if they were in the physical world. Two studies tested the power of embodied experiences within IVEs by comparing the effects of cutting a virtual tree against reading a print description or watching a video depiction of the tree-cutting process to encourage paper conservation. Experiment 1 found that IVEs led participants to consume 20% less paper than participants who read a print description of tree cutting. Experiment 2 demonstrated that IVEs elicited greater self-reported internal environmental locus of control and self-reported environmental behaviors than print and video messages one week following the virtual experience. Moreover, internal environmental locus of control served as a mediator, driving environmental behaviors. We discuss the implications of using embodied experiences for behavior change.
Related Topics
Physical Sciences and Engineering
Computer Science
Computer Science Applications
Authors
Sun Joo (Grace) Ahn, Jeremy N. Bailenson, Dooyeon Park,