Article ID Journal Published Year Pages File Type
6852182 Thinking Skills and Creativity 2013 16 Pages PDF
Abstract
► We tested 170 participants aged from 19 to 63 (52 TRPG players, 54 electronic role play games (ERPG) players and 64 Non-players). ► Participants who indicated that they had played TRPG for 8 or more hours were regarded as TRPG players. ► We used online questionnaire with three verbal subtests of Wallach-Kogan Creativity Tests to test their creativity. ► We found that in the original form of the verbal subtest, TRPG players performed better than non-TRPG players in all aspects (fluency, flexibly, and uniqueness). ► TRPG players also did better in terms of uniqueness when being asked to imagine themselves as a 7-year-old alien.
Related Topics
Social Sciences and Humanities Psychology Developmental and Educational Psychology
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