Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6854587 | Entertainment Computing | 2018 | 6 Pages |
Abstract
Three-dimensional graphics software has been extensively used to create animations, video games in multimedia applications. However, the graphics software requires user's efficiency and long creation time in order to maintain a perfect animation. In the present report, a novel parallax engine has been proposed with the objective to ease the designer's work into instantaneous and effective outcomes. The proposed parallax engine achieves accuracy up to 99.97%. An average error rate of 0.03% was obtained in the motion tracking of objects in different layers of animation. The location of objects in layers of animation has been measured in the arbitrary unit.
Keywords
Related Topics
Physical Sciences and Engineering
Computer Science
Artificial Intelligence
Authors
Sunil Kr. Jha, Stefan Shorko,