Article ID Journal Published Year Pages File Type
6854609 Entertainment Computing 2018 12 Pages PDF
Abstract
In this paper we suggest using the Emotiv EPOC EEG headset to monitor the personal excitement level of a player and use this information to trigger DDA when the player's excitement decreases in order to ensure that the player is engaged and enjoying the game. We experiment with an open-source third-person shooter game, in a multiplayer adversarial setting. We conduct experiments, showing that the detected excitement patterns correlate to game events. Experiments designed to evaluate the DDA triggering mechanism confirm that DDA triggered based on EEG increases the players excitement and improves the gaming experience compared to the heuristic triggered DDA and the experience of playing a game without DDA.
Related Topics
Physical Sciences and Engineering Computer Science Artificial Intelligence
Authors
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