Article ID | Journal | Published Year | Pages | File Type |
---|---|---|---|---|
6871023 | Computer Languages, Systems & Structures | 2016 | 48 Pages |
Abstract
Event loops are a main control architecture to implement actors. In this paper we first analyse the impact that this choice has on the design of actor-based concurrent programs. Then, we discuss control loops as the main architecture adopted to implement agents, and we frame them as an extension of event loops effective to improve the programming of autonomous components that need to integrate both reactive and proactive behaviors, in a modular way.
Related Topics
Physical Sciences and Engineering
Computer Science
Computational Theory and Mathematics
Authors
Alessandro Ricci,