Article ID Journal Published Year Pages File Type
6873298 Future Generation Computer Systems 2018 24 Pages PDF
Abstract
The three museum visitors' guides were evaluated in realistic settings at the Hecht1Museum, a small museum, located at the University of Haifa that has both archeological and art collections. The experimental evaluation compared the contribution of the three versions of the audio guide to the visit experience. The results showed that the mobile eye tracking technology, although unfamiliar, and perhaps even immature, was accepted by the participants. The mobile eye tracker audio guide was perceived as preferable to the conventional museum mobile guide, especially with regard to learning during the visit. Furthermore, with regard to proactivity in context-aware systems, the results showed that the participants like to be in control, and that most of them preferred the reactive version of the mobile eye tracker audio guide over the proactive one.
Related Topics
Physical Sciences and Engineering Computer Science Computational Theory and Mathematics
Authors
, , ,